Play with Purpose: A Heuristic Approach to Evaluating Tabletop Serious Games for Academic Integrity Education
| dc.contributor.author | Bunt, Lance | |
| dc.contributor.author | Bunt, Byron | |
| dc.contributor.author | Pelser-Carstens, Veruschka | |
| dc.contributor.author | Matthew, Gordon | |
| dc.contributor.researchID | 10869964 | |
| dc.date.accessioned | 2026-04-15T11:01:06Z | |
| dc.date.issued | 2024 | |
| dc.description | Journal Article. Faculty of Economics and Management Science -- North-West University, Vaal campus | |
| dc.description.abstract | This article introduces a heuristic evaluation of CiteSaga, a tabletop serious game designed to enhance skills in referencing and citation, crucial for academic writing in higher education. We detail the application and outcomes of a novel heuristic evaluation framework tailored for tabletop serious games, dubbed" Play with Purpose." This framework is distinguished by its focus on eight essential categories: Learning Experience, Utility, Game Features, Social Dynamics, Adaptability, Learning and Feedback, Play Experience, and Accessibility, marking a significant contribution to the evaluation of non-digital game-based learning tools. Furthermore, we delve into the insights gained from participatory design sessions with students, aimed at evaluating CiteSaga's component appeal and game mechanics. The paper culminates in a discussion on how student feedback has informed subsequent iterations of CiteSaga, underscoring the critical role of heuristic evaluations in refining game-based learning experiences. Our findings not only advance understanding of empirical evaluation methodologies for tabletop serious games but also provide a valuable framework for future research and development in educational game design. | |
| dc.description.sustainable | Quality Education | |
| dc.identifier.citation | Bunt, L. et al. 2024, October. Play with Purpose: A Heuristic Approach to Evaluating Tabletop Serious Games for Academic Integrity Education. In Proceedings of the 18th European Conference on Games Based Learning (Vol. 18, pp. 142-152). Manchester, UK: Academic Conferences and Publishing Limited. | |
| dc.identifier.uri | http://hdl.handle.net/10394/46577 | |
| dc.language.iso | en | |
| dc.publisher | books.google.com(Conference Contribution) | |
| dc.subject | Heuristic Evaluation | |
| dc.subject | Game Design | |
| dc.subject | Tabletop Serious Games | |
| dc.subject | Academic Integrity | |
| dc.title | Play with Purpose: A Heuristic Approach to Evaluating Tabletop Serious Games for Academic Integrity Education | |
| dc.type | Article |
